Mirror's Edge Catalyst All Collectibles Map Guide - Guide

Mirror's Edge Catalyst All Collectibles Map Guide

Find every GridLeak, Document, Chipset, and Runner Bag in Glass with district-by-district collectible maps and location tips.

2026-10-03
mirrors edge catalyst Wiki Team
Quick Guide
  • Mirror's Edge Catalyst collectibles fall into four types: GridLeaks, Documents, Chipsets, and Runner Bags.
  • GridLeaks must be smashed mid-run and flash visibly from a distance along parkour lines.
  • Chipsets feed the Upgrade Chip skill tree, so prioritize them early.
  • District completion tracks all collectible types; map upgrades reveal nearby markers.
  • 700+ GridLeaks are spread across every district of Glass, mostly on rooftops and billboards.

Collectible Types and Map Overview

Glass hides hundreds of collectibles across its districts, and chasing 100% completion means understanding what each type does and where it tends to spawn. Use the in-game map filters first — they separate collectible categories so you can sweep a district one type at a time instead of zigzagging blindly.

CollectibleTypePurposeTypical Location
GridLeakIn-world deviceStop interference, district completionRooftops, billboards, parkour lines
DocumentLore itemStory log entriesOffices, maintenance rooms, hideouts
ChipsetProgression itemBuys Upgrade ChipsHard-to-reach spots, side activity rewards
Runner BagHidden itemDistrict and total completionRooftops, interiors off the main path
Map Filters Are Your Best Friend

Open the map, toggle to a single collectible category, and clear one type across a whole district before switching. This "one type, one district" sweep is far faster than mixed collecting and keeps your Flow routes consistent.

District-by-District Location Guide

Each district of Glass has its own collecting rhythm. Downtown rewards tight slide-jump chains between dense rooftops, while Anchor's long glass facades favor extended wall-runs. Pick your route by district character, not by proximity alone.

Anchor

  • Long wall-run facades
  • GridLeaks on billboards
  • MAG Rope gaps between towers

Downtown

  • Dense rooftop clusters
  • Documents inside offices
  • Slide-jump chains between bags

View Gardens

  • Vertical climbing routes
  • Chipsets at high points
  • Viewpoint tower collectibles
Stay Off Street Level

Dropping to street level kills your momentum and wastes time re-climbing. Vertical momentum is faster — almost every collectible can be reached on an unbroken rooftop line if you plan two or three moves ahead using Runner Vision.

Step-by-Step 100% Collection Route

Follow this order to minimize backtracking. Story first unlocks fast travel and the full map; side activities then funnel Chipsets while you sweep collectibles district by district.

1

Finish the Main Story

Complete all main missions to unlock the Mag Rope, Disruptor, and the full open city. Fast travel points opened during the story make district sweeps much faster.

2

Unlock Exploration Markers

Spend early Chipsets on the Gear branch's map upgrades that reveal nearby collectible markers — this turns blind searching into a checklist.

3

Sweep GridLeaks by District

Use the map filter for GridLeaks and clear one district at a time. They flash from a distance, so run high lines and smash them mid-Flow without stopping.

4

Collect Documents and Runner Bags

Check interiors, maintenance rooms, and hidden alcoves during side missions. Many Documents sit inside mission buildings you already know.

5

Grind Side Activities for Chipsets

Earn star ratings in Dashes, Billboards, and Security Zone events — these reward Chipsets toward the remaining Upgrade Chips and complete your tally.

Rewards, Completion Tracking, and Achievements

Collectibles tie directly into completion stats and several trophies. Each district's percentage combines all collectible types, and a few notable achievements depend on full sweeps.

Achievement / RewardRequirementCollectible Link
Gridunlocked (Silver)Disable all GridLeak hubs across GlassGridLeaks
Tools of the Trade (Silver)Unlock all movement gadgetsStory + side quests
Freeflow (Gold)Complete the main storyAll missions
Platinum: Freeflow MasterUnlock all other trophiesAll categories
Suggested Platinum Order

Story first, then combat clean-up, then collectibles (GridLeaks, Documents, recordings), then time trials and dashes. This sequencing avoids replaying story areas for missed pickups.

100% Completion Checklist:

  • Disable all GridLeak hubs in every district
  • Collect all hidden Documents for the story log
  • Gather enough Chipsets for every Upgrade Chip
  • Find all hidden Runner Bags
  • Reach 100% completion in each district

Collection Tips and Common Mistakes

Don't Chase Blindly

Without map upgrades, hunting Runner Bags rooftop by rooftop wastes hours. Unlock the Exploration Markers gear upgrades before serious collecting — the markers do the searching for you.

Speed and Flow matter even while collecting. A clean, unbroken line that passes ten collectibles beats a stop-start route that grabs two. Here are the habits that separate fast completers from frustrated ones:

  • Keep Flow alive — GridLeaks are designed to be smashed mid-run, so route through them, not to them.
  • Use the Quick Turn upgrade — it lets you redirect instantly when a collectible is behind you.
  • Chain side activities — Dashes and Billboards often pass clusters of GridLeaks, doubling your reward per run.
  • Check mission interiors — Documents hide inside offices and maintenance rooms you already visited during the story.

FAQ

Q: How many GridLeaks are in Mirror's Edge Catalyst?

There are more than 700 GridLeaks scattered across the districts of Glass. They sit along parkour lines — on rooftops, billboards, and mid-run routes — and must be run through and smashed to count toward district completion.

Q: What are Chipsets used for?

Chipsets are spent on Upgrade Chips in Faith's skill tree across the Traversal, Combat, and Gear branches. Beyond world pickups, you earn them from high star ratings in Dashes, Time Trials, Billboards, and Security Zone events.

Q: Can I collect everything after finishing the story?

Yes. Glass opens for free roaming after the campaign, and every collectible remains available. Finishing the story first is recommended because it unlocks the Mag Rope, Disruptor, and fast travel, all of which make sweeps significantly faster.

Q: How do I reveal collectible markers on the map?

Unlock the Exploration Markers upgrades in the Gear branch of the skill tree. Once purchased, nearby collectibles and side activities appear as markers, turning collection into a structured checklist.