- High Roller Avenue is one of the standout Dash routes in Mirror's Edge Catalyst's city of Glass.
- Flow preservation matters more than raw speed — one broken chain can cost a full star.
- Wall-run + coil jump combos are the core skills for hitting 3-star times.
- Ghost replays from top runners reveal shortcuts you can copy on your next attempt.
- Traversal upgrades like Quick Turn and Fast Climb shave seconds off every run.
High Roller Avenue Dash Overview
Mirror's Edge Catalyst High Roller Avenue is one of the player-favorite Dash routes scattered across the districts of Glass. Dashes are time-trial courses marked with Runner Tags in the open world: touch the tag, the clock starts, and you race a fixed line across rooftops toward the finish marker. High Roller Avenue stands out because its route mixes long glass facades, tight vertical transitions, and back-to-back wall-run sections that punish hesitation.
Where story missions let you recover from mistakes, a Dash run lives or dies on Momentum. Every jump, vault, and coil must chain into the next move without a dead stop. The leaderboard system records each attempt, so improving your time is a loop of learning the line, cutting wasted motion, and racing ghosts of faster runners.
How High Roller Avenue fits into Catalyst's challenge structure:
| Feature | Details |
|---|---|
| Mode type | Dash (community time-trial route) |
| Location | Rooftop line within the city of Glass |
| Star targets | 1–3 stars based on finish time |
| Rewards | Stars contribute to Chipset earnings |
| Retry cost | None — restart instantly at the Runner Tag |
| Leaderboard | Online, with ghost replays available |
Unlock the Quick Turn and Fast Climb traversal upgrades before grinding star times. Both directly reduce the time spent on the two slowest parts of any route: 180-degree corrections and ledge mantles.
Core Movement Skills for the Route
Every Dash in Catalyst is a test of the same movement toolkit, but High Roller Avenue leans heavily on wall-running and height management. Attack the route only after these techniques feel automatic.
Wall-Run Chains
- Link side-to-side wall-runs across gaps
- Jump at the apex to preserve height
- Angle the left stick toward the next surface early
Coil Jumps
- Tuck mid-air for extra distance
- Essential across the avenue's longer gaps
- Release the tuck before landing to keep speed
Kickslide & Vault
- Slide under obstacles without stopping
- Vault low rails to keep Flow unbroken
- Chain slide directly into a jump for a speed boost
Technique priority for this route:
| Skill | Importance | Why It Matters Here |
|---|---|---|
| Wall-run into jump | ★★★★★ | The avenue's facades demand extended wall-run lines |
| Coil jump | ★★★★★ | Longest gaps on the route are only clearable coiled |
| Fast Climb (upgrade) | ★★★★ | Vertical sections kill time without it |
| Quick Turn | ★★★★ | Several direction changes mid-route |
| Skill Roll | ★★★ | Mitigates hard landings on the descent legs |
Landing flat without a roll, hesitating at an edge, or clipping a wall all break Flow. On a Dash, a broken Flow chain usually means restarting — treat any run with more than one stop as a scouting attempt, not a star attempt.
Step-by-Step Star Run Strategy
Walk the Line First
Run the route once at half speed with no clock pressure. Memorize where the wall-run surfaces are, which gaps need a coil, and where the route doubles back. A route you know by heart is worth seconds per attempt.
Study the Ghost
Load the ghost replay of a top leaderboard runner. Note where they jump early, which rails they vault instead of slide under, and any launch pads or ziplines they route through that the obvious line misses.
Segment Your Practice
Split the avenue into three sections in your head. Grind the hardest segment repeatedly until it's clean, then stitch segments together. Consistency across all three beats a perfect opening with a sloppy finish.
Chase the 3-Star Time
Once your full runs are error-free, push the riskier shortcuts: earlier jump timing, tighter wall-run angles, and slide-jump chains on the straightaways. Small cuts compound into a full star improvement.
Farm Chipsets and Move On
Collected stars feed your Chipset total, which funds Upgrade Chips in the skill tree. Bank the reward, grab any nearby GridLeaks on the way out, and rotate to the next Dash.
You don't need a flawless run for 3 stars — you need a run with no major stops. Prioritize unbroken Flow over flashy shortcuts until your clean time is within a few seconds of the target.
District Routing and Nearby Activities
High Roller Avenue sits inside Catalyst's connected open world, which means smart runners bundle it with other activities instead of fast-traveling away after one attempt.
| Nearby Activity | Type | Why to Combine It |
|---|---|---|
| Other Dashes | Time trial | Same movement warm-up carries over between routes |
| GridLeaks | Collectible | Often placed along Dash lines — smash them on cooldown runs |
| Billboards | Traversal challenge | Reward Chipsets, same skill set |
| Security Zones | Combat/stealth | Break up grinding with K-Sec encounters |
| Delivery missions | Side quest | Practice real-world routing under time pressure |
Because Glass is one seamless map, you can scout Dash routes from a distance before triggering the Runner Tag. Approach High Roller Avenue from a high vantage point and trace the intended line visually — you'll start your first timed run with a mental map already in place.
Run-preparation checklist before a leaderboard push:
Pre-Run Checklist:
- Unlock Quick Turn and Fast Climb traversal upgrades
- Watch a top-10 ghost replay of the route
- Complete one full no-clock scouting run
- Verify stamina is full and no K-Sec are chasing
- Set a target split time for each third of the route
Leaderboard Tips and Common Mistakes
Climbing the High Roller Avenue leaderboard is about repeated, deliberate attempts — not marathon sessions. These are the mistakes that keep most runners stuck at 2 stars.
| Mistake | Effect | Fix |
|---|---|---|
| Stopping to look around | Flow break, 2+ seconds lost | Scout untimed; commit during the run |
| Flat landings from height | Speed dump on descent legs | Skill Roll or land on slopes |
| Late jump inputs | Clipped ledges, broken chains | Jump one step before the edge, not at it |
| Overusing risky shortcuts | Inconsistent finishes | Keep the clean line; cut one thing at a time |
| Ignoring ghosts | Slower learning curve | Race a ghost slightly faster than your PB |
Run in short, focused sets: five to eight timed attempts, then a break. Dash performance degrades fast with fatigue, and tilt-runs rarely produce personal bests. Consistency across attempts is what closes the gap to 3 stars.
FAQ
Q: What is High Roller Avenue in Mirror's Edge Catalyst?
High Roller Avenue is a Dash route — a timed parkour time trial marked by a Runner Tag in the open city of Glass. Touching the tag starts the clock, and you race the line to the finish to earn 1–3 stars and Chipset rewards.
Q: Do I need specific upgrades to 3-star High Roller Avenue?
It's technically possible without them, but the Quick Turn and Fast Climb traversal upgrades make a major difference. Both reduce time lost on direction changes and ledge mantles, which are the slowest parts of the route.
Q: How do Dashes reward Chipsets?
Earning star ratings on Dashes and Time Trials across Glass grants Chipsets, which you spend on Upgrade Chips in Faith's skill tree across the Traversal, Combat, and Gear branches.
Q: Can I retry High Roller Avenue unlimited times?
Yes. Dashes restart instantly at the Runner Tag with no penalty, making them ideal for iterative practice. Each timed attempt is recorded to the online leaderboard with a ghost replay.